Newspaper Tower
Each team gets a pile of old newspaper and a roll of tape and must build the tallest tower that stands by itself. Rolled tubes, tripods and wild leaning spires appear. It rewards planning and teamwork over strength, which makes it a favourite for office away-days, school classes and family teams of mixed ages.
- Ages
- 8 and up
- Players
- 6 to 40, in teams of 3 to 5
- Time
- 20 minutes
- Place
- tables or floor
- Energy
- quiet
- Group size
- Medium group (9 to 20), Large group (over 20)
- Good for
- Children, Teenagers, Adults, All ages together, Office
What you need
For each team: ten full sheets of newspaper and about one metre of tape. A measuring tape. A timer.
How to play
- Make teams of three to five. Give each the same materials.
- Explain the goal: the tallest tower that stands without being held, using only the paper and tape provided. It may not be fixed to the floor, wall or furniture.
- Give teams three minutes to plan without touching the materials.
- Then fifteen minutes to build.
- At "Stop", hands off. Each tower must stand for ten seconds while it is measured from the floor to its highest point.
Who wins
The tallest standing tower wins. Give a second prize for the most beautiful.
Variations and tips
- Strength round: which tower can hold a tennis ball or an orange at the top?
- Bridge round: build a bridge between two chairs that carries a full water bottle.
- Scarcity round: half the paper, no tape, folds and slots only.
- Use dry spaghetti and thread, or drinking straws and tape, for a table-top version.
Safety and kindness
Use old newspapers and recycle them afterwards. Scissors are not needed; if you allow them, give round-tipped ones to children.
Common problems and how to fix them
- One person takes over the team. In the planning time, every member must make one suggestion aloud.
- Towers collapse at measuring time. That is the lesson. Allow one rebuild of two minutes for all teams together.
Party plans that use this game
Host tools
Time the round with the party timer, make chits or random teams with the chit maker, and keep the points on the scoreboard.
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