Chidiya Ud
"Chidiya ud" means "bird, fly". The leader calls out the names of things, and the players lift a finger only for things that really fly. It sounds too simple to be a game, and then a grandmother lifts her finger for "bhains ud" (buffalo, fly) and the whole room is laughing. It is the perfect opener for a mixed group of small children and elders, because it needs no materials, no moving about and no reading.
- Ages
- 4 and up
- Players
- 3 to 15
- Time
- 5 to 10 minutes
- Place
- seated, anywhere
- Energy
- quiet
- Group size
- Small group (4 to 8), Medium group (9 to 20)
- Good for
- All ages together, Children, Elders
What you need
Nothing. A table or the floor to rest a finger on.
How to play
- Everyone sits in a circle and places one forefinger on the table or floor.
- The leader also has a finger down and calls quickly, "Chidiya ud!" raising their finger. Everyone raises a finger, because a bird flies.
- The leader goes on: "Tota ud! Kauwa ud! Mez ud!" The leader lifts a finger every time, to trick the players.
- Players must lift for things that fly and keep still for things that do not.
- Anyone who lifts for a table, a cow or a shoe, or fails to lift for a parrot or a kite, is out, or gives a forfeit such as singing one line of a song.
- The last player left becomes the next leader.
Who wins
The last player who has made no mistake wins.
Variations and tips
- Speed is everything. Start slowly for small children and get faster.
- Add tricky ones: aeroplane, kite, mosquito, balloon, hen (not really), time (it flies!). Agree before the game how to judge the doubtful ones.
- Play it in English as "Birds fly", or in any language of the house.
- For a big group, do not send people out; count mistakes and let the one with fewest win.
Safety and kindness
Forfeits must be kind: a song, a rhyme, three claps. Nothing that embarrasses a child.
Common problems and how to fix them
- Everybody just copies the leader's finger. That is the game. Tell them to listen, not to look, and play one practice round.
- Arguments about whether something flies. The leader's word is final for that round; then change the leader.
Party plans that use this game
Host tools
Time the round with the party timer, make chits or random teams with the chit maker, and keep the points on the scoreboard.
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- Poshampa 10 to 15 min
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- Dog and the Bone 15 min
- Aankh Micholi (Blind Man's Buff) 10 to 15 min
- Hanging Jalebi Race 10 min
See all 29 party games.