Stapu (Hopscotch)
Stapu is the hopping game drawn on courtyards and footpaths. In different places it is called Kith-Kith, Ekhat-Dukhat, Nondi or Tokkudu Billa. Players throw a stone into numbered boxes and hop through the grid.
- Players
- 2 or more
- Time
- 15 minutes
- You need
- Chalk, a flat stone
- Ages
- 5 and above
- Type
- Traditional Indian games
Who it suits and when to play
Stapu suits children from five upward and needs only chalk, a flat stone and a patch of smooth ground. Two players are enough, and it can be played alone for practice. It builds balance and patience. The court can be drawn in a courtyard, on a terrace or on a quiet pavement, and washed away afterwards.
How to play
- Draw a grid of eight boxes with chalk: single boxes for hopping on one foot and double boxes for landing on two.
- The first player throws a flat stone into box 1. It must land inside the box, not on a line.
- The player hops through the grid, skipping the box with the stone, turns at the end and hops back.
- On the way back, the player picks up the stone while balancing on one foot, and hops out.
- Next, the player throws the stone into box 2, and so on.
- Stepping on a line, losing balance or missing the box ends the turn. The first player to finish all boxes wins.
Tips and variations
- Draw big boxes for small children.
Common problems and how to fix them
- Players disagree about whether a foot touched a line. A player who is waiting for a turn acts as line judge for the one who is hopping.
- Small children cannot hop the whole court. Let under-sevens put both feet down in the double squares and rest there.
- The stone slides out of the square. Use a flat piece of tile or a small beanbag, which stays where it lands.
More traditional Indian games
- Pitthu (Seven Stones) 20 to 30 minutes
- Langdi 15 to 20 minutes
- Vish Amrit (Freeze Tag) 15 minutes
- Oonch Neech 15 minutes
- Chain Tag 10 minutes
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