Oonch Neech
Oonch Neech means high and low. Runners are safe only on the kind of ground the chaser did not choose.
- Players
- 4 or more
- Time
- 15 minutes
- You need
- A place with steps, kerbs or low platforms
- Ages
- 5 and above
- Type
- Traditional Indian games
Who it suits and when to play
Oonch Neech suits four or more children from five years upward, anywhere that has safe raised places: low steps, kerbs, a platform, the edge of a sandpit. It is a quick game for the ten minutes before dinner. Check the "high" places first; they should be low enough to step down from, not to jump from.
How to play
- Choose a den. The others ask together, "Oonch neech ka papda, oonch maangi ya neech?" (high or low?)
- The den answers "oonch" (high) or "neech" (low). That ground belongs to the den.
- If the den takes "neech", runners are safe on any raised place, such as a step or a kerb, and must cross the low ground to tease the den.
- The den tags anyone standing on the den's kind of ground.
- A tagged player becomes the next den.
Tips and variations
- Use only low, firm raised places. No walls, railings or anything a child could fall from.
Common problems and how to fix them
- Children climb somewhere unsafe. Before starting, name the allowed high places. Walls, railings and furniture are never among them.
- A player stays in a safe place for ever. Nobody may stay in one safe place for more than a count of ten.
- The den gives up. Change the den after every catch, or after two minutes.
More traditional Indian games
- Pitthu (Seven Stones) 20 to 30 minutes
- Stapu (Hopscotch) 15 minutes
- Langdi 15 to 20 minutes
- Vish Amrit (Freeze Tag) 15 minutes
- Chain Tag 10 minutes
Need fair teams or someone to go first? Use the team maker. See all 45 games.