ShareYourGroupShareYourGroupGroup Games

Desert Island

Each person names three things they would take to a lonely island and explains why. The reasons tell you how people think: the planner, the dreamer, the one who brings a pressure cooker.

Players
3 or more
Time
10 minutes
You need
Nothing
Ages
10 and above
Type
Office games and icebreakers

Who it suits and when to play

Desert Island suits three or more people aged ten and above, in a meeting, a classroom, a long car ride or a chat group. Each person chooses a few things to take to an island and explains why. It needs imagination rather than knowledge, and the reasons people give tell you a good deal about them, which is why trainers use it.

How to play

  1. Ask the question: "You will live alone on an island for one year. Food and water are there. Which three things do you take?"
  2. Give one minute to think.
  3. Each person shares three things and one line of reason.
  4. The group votes for the most useful list and the funniest list.

Tips and variations

Common problems and how to fix them

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